EXPLORER

In the captivating field of industrial design, where creativity intertwines with problem solving, I was part of an extraordinary project that took on the challenge of manufacturing a vehicle using ARDUINO, capable of traversing a predetermined obstacle course.

The emphatic culmination of the arduous journey materialized in the form of a 30 cm straight stretch, representing the finish line aimed to triumphantly cross. The vehicle's triumphant halt at this.

With a clear set of requirements and constraints, our mission was to construct a vehicle that not only adhered to strict dimensional specifications but also demonstrated the ability to conquer formidable obstacles along its path.

The primary objective guiding the endeavor was to design a vehicle with dimensions that did not exceed 20x20x20 cm at its starting position. This constraint posed a thrilling challenge, forcing to optimize space while ensuring the vehicle's functionality and potency to overcome the forthcoming hurdles.

Spanning a total length of 290 cm, the obstacle course was divided into distinct segments,starting with a daunting 100 cm incline with an intense gradient of 17.5 degrees.

Following the arduous incline, the second segment emerged, comprising a 60 cm obstacle course. This complex section entailed passing through 35 cm of uneven terrain. Additionally, a 25 cm trench.

Transitioning gracefully from the intense challenges of the second segment, the third segment presented our vehicle with a formidable 100 cm descent. The descent mirrored the previous incline's angle, necessitating a careful balance. This portion was not only for testing the vehicle's stability but also the intelligence behind the design that should be chosen.

PLAKAT 1

PLAKAT 2

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INFLIGHT ENTERTAINMENT SYSTEM

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TATTOO GUN